Some set options act as on/off toggles, while others assign parameter values. For the following keywords, set keyword enables the option and ~set keyword or unset keyword disables it:
For the following keywords, set keyword value assigns the value: See also: preset, linewidth, lighting, setattr, Effects, tips on preparing images, movie-related commands • set autocolorWhether to give each newly opened model a different color; same as use new color... in the New Molecules preferences.• set bg_color color
See also: modelcolor
Sets the background color; color can be none or any color name that specifies a single color. Any transparency in the color will be ignored. Example: set bg_color white• set depth_cue
Whether to use depth-cueing, front-to-back shading of the scene.• set dc_color color
Sets the depth-cueing color; color can be none or any color name that specifies a single color. Any transparency in the color will be ignored.• set dc_start start
Set the position of the depth-cueing ramp. Depth-cueing shading increases linearly from start to end, each expressed as a position relative to the front (0.0) and back (1.0) global clipping planes.• set independent
Whether to rotate models about their individual centers or a single collective center; set independent changes the center of rotation method to independent while ~set independent changes the center of rotation method to front center.• set projection mode
See also: cofr, focus, tile, Rotation
Which mode of projection to use: perspective, which makes farther-away objects smaller, or orthographic, which does not.• set shadows
Whether to show interactive shadows.• set silhouette
Whether to show silhouette edges, outlines that emphasize borders and discontinuities.• set silhouette_color color
Sets the color of silhouette edges; color can be none or any color name that specifies a single color.• set silhouette_width linewidth
Sets the linewidth of silhouette edges.• set subdivision value
Sets subdivision quality, where a higher value increases the apparent smoothness of stick, ball-and-stick, sphere, and ribbon representations by increasing how many planar facets are used to approximate them.