Mouse Manipulation of Models

The X axis is horizontal in the plane of the screen, the Y axis is vertical in the plane of the screen, and the Z axis is perpendicular to the plane of the screen. By default, using a three-button mouse (although fewer buttons can be workable), models are:

Also by default, Mouse button assignments can be changed in the Mouse preferences.

Additionally holding down the Shift key reduces the speed (mouse sensitivity) of manipulations in the main window and Side View by a factor of 10.

See also: Movement Mouse Mode, Constrained Move

Activation for Motion

A model must be active (activated for motion) to move in response to mouse manipulations or commands such as move and turn. Models are active by default, but it is necessary to toggle between activated and deactivated states to move one model relative to another. Model activation status can be controlled:

One- and Two-Button Mice

On a Mac with a one-button mouse, buttons 2 and 3 can be emulated with the option and apple (clover) keys, respectively. For example, click-dragging with the option key pressed performs XY-translation (assuming default Mouse preferences).

A two-button mouse is also workable. Starting with the default mappings, if the right button of a two-button mouse is not already performing XY-translation, use the Mouse preferences to reassign XY-translation to button 3. The right button of a two-button mouse should then work for XY-translation, leaving the left button for rotation (the default). Scaling can be performed with the Side View or the command scale instead of with the mouse.


UCSF Computer Graphics Laboratory / October 2007