/ . / _cubes / Surface
no attributes
vertexArray ( self )
vertexArray() -> object
vertices ( self )
vertices() -> list of chimera.Point
triangleArray ( self )
triangleArray() -> object
anneal ( self, max )
anneal(max: float)
triangles ( self )
triangles() -> list of Triangle
vrml ( self, r, g, b, a, )
vrml(r: float = 0, g: float = 1, b: float = 1, a: float = 1) -> str