/ . / _cubes / Mesh
no attributes
vrml ( self, r, g, b, a, )
vrml(r: float = 0, g: float = 1, b: float = 1, a: float = 1) -> str
edgeArray ( self )
edgeArray() -> object
vertexArray ( self )
vertexArray() -> object
edges ( self )
edges() -> list of Edge
vertices ( self )
vertices() -> list of chimera.Point